From f1c879db5910e113aafbec63190c22fa68b5f9f0 Mon Sep 17 00:00:00 2001 From: René 'Necoro' Neumann Date: Tue, 29 Jul 2008 23:15:24 +0200 Subject: Added ut2004 stuff --- games-fps/ut2004/Manifest | 3 + games-fps/ut2004/files/ut2004.xml | 7 ++ games-fps/ut2004/ut2004-3369-r4.ebuild | 168 +++++++++++++++++++++++++++++++++ 3 files changed, 178 insertions(+) create mode 100644 games-fps/ut2004/Manifest create mode 100644 games-fps/ut2004/files/ut2004.xml create mode 100644 games-fps/ut2004/ut2004-3369-r4.ebuild (limited to 'games-fps/ut2004') diff --git a/games-fps/ut2004/Manifest b/games-fps/ut2004/Manifest new file mode 100644 index 0000000..5d92445 --- /dev/null +++ b/games-fps/ut2004/Manifest @@ -0,0 +1,3 @@ +AUX ut2004.xml 370 RMD160 f54254f4af9422b72e93b9f4e2aa126b828c34f4 SHA1 53be0a7e6cd5ea1c5329fee791e527b9f8edf29a SHA256 69d2ad349f8b0464157979518ca3482b6b8bbc34f25d710668775f36581be34c +DIST ut2004-lnxpatch3369-2.tar.bz2 22465217 RMD160 af632d8cd1f05e36e861eb3fab927ffc8ae3f59d SHA1 a8cc33877a02a0a09c288b5fc248efde282f7bdf SHA256 438b9b13a367d46f23cce12b065382a55afa2fc68add1f1dd3db03b015f60bb3 +EBUILD ut2004-3369-r4.ebuild 4915 RMD160 b5e5f16dbd2cf6fb603a355d60d37367d3d1aaef SHA1 e35d482fc4adb65149e654505a48135d442d677b SHA256 335db326c4ffa65da261d0c24eeb7d319b009b8c945fd110f23f65aafc38d17d diff --git a/games-fps/ut2004/files/ut2004.xml b/games-fps/ut2004/files/ut2004.xml new file mode 100644 index 0000000..f87f48c --- /dev/null +++ b/games-fps/ut2004/files/ut2004.xml @@ -0,0 +1,7 @@ + + + + + + + diff --git a/games-fps/ut2004/ut2004-3369-r4.ebuild b/games-fps/ut2004/ut2004-3369-r4.ebuild new file mode 100644 index 0000000..f3515b5 --- /dev/null +++ b/games-fps/ut2004/ut2004-3369-r4.ebuild @@ -0,0 +1,168 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +inherit eutils games + +MY_P="${PN}-lnxpatch${PV}-2.tar.bz2" + +DESCRIPTION="Editor's Choice Edition plus Mega Pack for the critically-acclaimed first-person shooter" +HOMEPAGE="http://www.unrealtournament2004.com/" +SRC_URI="mirror://3dgamers/unrealtourn2k4/${MY_P} + http://speculum.twistedgamer.com/pub/0day.icculus.org/${PN}/${MY_P} + http://treefort.icculus.org/${PN}/${MY_P} + http://sonic-lux.net/data/mirror/ut2004/${MY_P}" + +LICENSE="ut2003" +SLOT="0" +KEYWORDS="amd64 x86" +IUSE="dedicated opengl" +RESTRICT="mirror strip" + +RDEPEND=">=games-fps/ut2004-data-3186-r2 + >=games-fps/ut2004-bonuspack-ece-1-r1 + >=games-fps/ut2004-bonuspack-mega-1-r1 + opengl? ( virtual/opengl ) + =virtual/libstdc++-3.3 + x11-libs/libXext + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp" + +S=${WORKDIR}/UT2004-Patch +dir=${GAMES_PREFIX_OPT}/${PN} + +QA_EXECSTACK="${dir:1}/System/ut2004-bin + ${dir:1}/System/ucc-bin" + +GAMES_CHECK_LICENSE="yes" + +src_unpack() { + unpack ${A} + cd "${S}" + + # Newbie check + if [[ ! -e "${FILESDIR}/${PN}.xml" ]] ; then + die "Missing: ${FILESDIR}/${PN}.xml" + fi + + if use x86 ; then + rm -f System/{ucc,ut2004}-bin-linux-amd64 + else + mv -f System/ucc-bin-linux-amd64 System/ucc-bin || die + mv -f System/ut2004-bin-linux-amd64 System/ut2004-bin || die + fi +} + +src_install() { + # These files are owned by ut2004-bonuspack-mega + rm -f System/{Manifest.in{i,t},Packages.md5} + + # Installing patch files + local d + for d in Animations Help Speech System Textures Web ; do + insinto "${dir}" + doins -r "${d}" || die "doins ${p} from patch" + done + + rm -f "${D}/${dir}/System"/{ucc,ut2004}-bin + exeinto "${dir}/System" + doexe System/{ucc,ut2004}-bin || die "doexe failed" + + # Creating .manifest files + sed -e "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" "${FILESDIR}"/${PN}.xml > \ + "${T}"/${PN}.xml || die "sed ${PN}.xml failed" + insinto "${dir}"/.manifest + doins "${T}"/${PN}.xml + + # Creating .loki/installed links + mkdir -p "${D}"/root/.loki/installed + dosym "${dir}"/.manifest/${PN}.xml /root/.loki/installed/${PN}.xml + + # Replaces the /opt/ut2004/ut2004 script, which is not provided on + # the Anthology DVD. + # games-mods.eclass requires the /opt/ut2004/ut2004 script, for mods. + games_make_wrapper ut2004 ./ut2004 "${dir}" + + echo -e "#!/bin/sh\ncd System\nif [[ \"\${LD_LIBRARY_PATH+set}\" = \"set\" ]] ; then\n\texport LD_LIBRARY_PATH=\"..:.\"\nelse\n\texport LD_LIBRARY_PATH=\"\${LD_LIBRARY_PATH}:..:.\"\nfi\nexec ./ut2004-bin \"\$@\"" \ + > ut2004 || die + exeinto "${dir}" + doexe ut2004 || die + + make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + # Here is where we check for the existence of a CD key... + # If we don't find one, we ask the user for it. + if [[ -f "${dir}/System/cdkey" ]] ; then + einfo "A CD key file is already present in ${dir}/System" + else + ewarn "You MUST run this before playing the game:" + ewarn "emerge --config =${CATEGORY}/${PF}" + ewarn "That way you can [re]enter your CD key." + fi + echo + elog "Starting with 3369, the game supports render-to-texture. To enable" + elog "it, you will need the Nvidia drivers of at least version 7676 and" + elog "you should edit the following:" + elog + elog 'Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]"' + elog 'section of your UT2004.ini/Default.ini and set "bPlayerShadows=True"' + elog 'and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of' + elog 'your User.ini/DefUser.ini' + if use x86 ; then + elog + elog "The 32-bit version of UT2004 uses Pixomatic, which means it" + elog "really does need an executable stack. It is safe to ignore any" + elog "warnings from Portage about this. See:" + elog "http://bugs.gentoo.org/show_bug.cgi?id=114733" + elog "for more information." + fi + elog + elog "To play the game, run:" + elog " ut2004" + echo +} + +pkg_postrm() { + ewarn "This package leaves a CD key file that you" + ewarn "need to remove, to completely get rid of this game's files:" + ewarn "${dir}/System/cdkey" +} + +pkg_config() { + local cdkey1 cdkey2 + + ewarn "Your CD key is NOT checked for validity here." + ewarn "Make sure you type it in correctly." + eerror "If you CTRL+C out of this, the game will not run!" + echo + einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" + while true ; do + einfo "Please enter your CD key:" + read cdkey1 + if [[ "${cdkey1}" == "" ]] ; then + echo "You entered a blank CD key. Try again." + continue + fi + einfo "Please re-enter your CD key:" + read cdkey2 + if [[ "${cdkey2}" == "" ]] ; then + echo "You entered a blank CD key. Try again." + continue + fi + + if [[ "${cdkey1}" == "${cdkey2}" ]] ; then + echo "${cdkey1}" | tr a-z A-Z > "${dir}"/System/cdkey + einfo "Thanks, created ${dir}/System/cdkey" + break + else + eerror "Your CD key entries do not match. Try again." + fi + done +} -- cgit v1.2.3-70-g09d2