package main import "fmt" type Gender int32 const ( GenderM Gender = iota GenderF ) var GenderStrings = []string{"Herren", "Damen"} var GenderStringsShort = []string{"H", "D"} func (g Gender) String() string { return GenderStrings[g] } func (g Gender) ShortString() string { return GenderStringsShort[g] } func (g Gender) Engarde() (string, error) { switch g { case GenderM: return "masculin", nil case GenderF: return "feminin", nil default: return "", fmt.Errorf("unknown gender value '%d'", g) } } func GenderFromString(content string) (Gender, error) { switch content { case "M": return GenderM, nil case "F": return GenderF, nil default: return 0, fmt.Errorf("unknown gender value '%s'", content) } } func (g *Gender) UnmarshalCSV(content []byte) error { if res, err := GenderFromString(string(content)); err == nil { *g = res return nil } else { return err } } type AgeGroup int32 const ( AgeSenior AgeGroup = iota AgeVeteran ) var AgeGroupStrings = []string{"Senioren", "Veteranen"} func (a AgeGroup) String() string { return AgeGroupStrings[a] } func (a AgeGroup) Engarde() (string, error) { switch a { case AgeVeteran: return "veteran", nil case AgeSenior: return "senior", nil default: return "", fmt.Errorf("unknown age group value '%d'", a) } } func AgeGroupFromString(content string) (AgeGroup, error) { switch content { case "V": return AgeVeteran, nil case "S": return AgeSenior, nil default: return 0, fmt.Errorf("unknown age group value '%s'", content) } } type Weapon int32 const ( Epee Weapon = iota Foil Sabre ) var WeaponStrings = []string{"Degen", "Florett", "Säbel"} var WeaponShorts = []string{"D", "F", "S"} func (w Weapon) String() string { return WeaponStrings[w] } func (w Weapon) ShortString() string { return WeaponShorts[w] } func (w Weapon) Engarde() (string, error) { switch w { case Epee: return "epee", nil case Foil: return "fleuret", nil case Sabre: return "sabre", nil default: return "", fmt.Errorf("unknown weapon value '%d'", w) } } func WeaponFromString(content string) (Weapon, error) { switch content { case "D": return Epee, nil case "S": return Sabre, nil case "F": return Foil, nil default: return 0, fmt.Errorf("unknown weapon value '%s'", content) } }