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|
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
inherit eutils multilib games games-ut2k4mod
DESCRIPTION="Unreal Tournament 2004 - this is the data portion of UT2004"
HOMEPAGE="http://www.unrealtournament2004.com/"
SRC_URI=""
LICENSE="ut2003"
SLOT="0"
KEYWORDS="amd64 x86"
IUSE="dynamic icon"
RESTRICT="strip"
# Must assume for Midway DVDs that openal, libsdl & unshield are needed.
# Needs >=app-arch/unshield-0.5-r1 due to bug #149235.
# Needs imagemagick to extract the icon from some Midway DVDs.
RDEPEND="media-libs/openal
media-libs/libsdl"
DEPEND="${RDEPEND}
games-util/uz2unpack
>=app-arch/unshield-0.5-r1
icon? ( media-gfx/imagemagick )"
# Ideally, will be downloading ut2004 while installing ut2004-data
PDEPEND="games-fps/ut2004"
S=${WORKDIR}
dir=${GAMES_PREFIX_OPT}/ut2004
Ddir=${D}/${dir}
QA_TEXTRELS="${dir:1}/System/libSDL-1.2.so.0"
GAMES_LICENSE_CHECK="yes"
grabdirs() {
local d srcdir
for d in {Music,Sounds,Speech,StaticMeshes,Textures} ; do
srcdir=${CDROM_ROOT}/$1${d}
# Is flexible to handle CD_ROOT vs CD_ROOT_1 mixups
[[ -d "${srcdir}" ]] || srcdir=${CDROM_ROOT}/${d}
if [[ -d "${srcdir}" ]] ; then
insinto "${dir}"
doins -r "${srcdir}" || die "doins ${srcdir} failed"
fi
done
}
pkg_setup() {
games_pkg_setup
ewarn "This is a huge package. If you do not have at least 7GB of free"
ewarn "disk space in ${PORTAGE_TMPDIR} and also in ${GAMES_PREFIX_OPT}"
ewarn "then you should abort this installation now and free up some space."
}
src_unpack() {
check_dvd
if [[ "${USE_DVD}" -eq 1 ]] ; then
if [[ "${USE_MIDWAY_DVD}" -eq 1 ]] ; then
# Is 1 DVD, either UT2004-only or Anthology
if [[ "${USE_GERMAN_MIDWAY_DVD}" -eq 1 ]] ; then
cdrom_get_cds autorund/unreal.ico
else
cdrom_get_cds AutoRunData/Unreal.ico
fi
else
DISK1="CD1/"
DISK2="CD2/"
DISK3="CD3/"
DISK4="CD4/"
DISK5="CD5/"
DISK6="CD6/"
if [[ "${USE_ECE_DVD}" -eq 1 ]] ; then
# Editor's Choice Edition DVD
cdrom_get_cds "${DISK1}"System/UT2004.ini \
"${DISK2}"Textures/2K4Fonts.utx.uz2 \
"${DISK3}"Textures/ONSDeadVehicles-TX.utx.uz2 \
"${DISK4}"Textures/XGameShaders2004.utx.uz2 \
"${DISK5}"Speech/ons.xml \
"${DISK6}"Sounds/TauntPack.det_uax.uz2
else
# Original DVD
cdrom_get_cds "${DISK1}"System/UT2004.ini \
"${DISK2}"Textures/2K4Fonts.utx.uz2 \
"${DISK3}"Textures/ONSDeadVehicles-TX.utx.uz2 \
"${DISK4}"StaticMeshes/AlienTech.usx.uz2 \
"${DISK5}"Speech/ons.xml \
"${DISK6}"Sounds/TauntPack.det_uax.uz2
fi
fi
else
# 6 CDs
cdrom_get_cds System/UT2004.ini \
Textures/2K4Fonts.utx.uz2 \
Textures/ONSDeadVehicles-TX.utx.uz2 \
StaticMeshes/AlienTech.usx.uz2 \
Speech/ons.xml \
Sounds/TauntPack.det_uax.uz2
fi
if [[ "${USE_MIDWAY_DVD}" -ne 1 ]] ; then
unpack_makeself "${CDROM_ROOT}"/linux-installer.sh \
|| die "unpacking linux installer"
use x86 && unpack ./linux-x86.tar
use amd64 && unpack ./linux-amd64.tar
fi
}
src_install() {
local cabfile diskno srcdir varname j
if [[ "${USE_MIDWAY_DVD}" -eq 1 ]] ; then
einfo "Copying files from UT2004 Midway DVD."
if [[ -e "${CDROM_ROOT}"/Manual/Manual.pdf ]] ; then
insinto "${dir}"/Manual
doins "${CDROM_ROOT}"/Manual/Manual.pdf \
|| die "copying Manual.pdf"
elif [[ -e "${CDROM_ROOT}"/Manual.pdf ]] ; then
insinto "${dir}"/Manual
doins "${CDROM_ROOT}"/Manual.pdf \
|| die "copying Manual.pdf"
fi
for cab in "${CDROM_ROOT}"/[dD]isk?/data?.{cab,hdr}; do
elog "Linking: $cab"
ln -sfn ${cab} .
done
# The big extraction
einfo "Extracting from CAB files - this will take several minutes."
unshield x data1.cab || die "unshield data1.cab failed"
# Useful debugging information
ls -R > extract-filelist.txt
if [[ -d 4_UT2004_Animations ]] ; then
# Delete the other games on the Anthology DVD
rm -rf {1,2,3}_Unreal* 4_UT2004_EXE Launcher_English OCXFiles
# Rename directories to be same as Midway UT2004-only DVD,
# i.e. rename "4_UT2004_Animations" to "Animations".
for j in 4_UT2004_* ; do
mv -f "${j}" "${j:9}" || die "mv ${j} failed"
done
fi
# The "logging" subdirectory is created by unshield.
rm -rf logging
rm -f *.{cab,hdr}
for j in Animations Benchmark ForceFeedback Help KarmaData \
Manual Maps Music Sounds Speech StaticMeshes \
System Textures Web ; do
einfo "Collating ${j}"
# UT2004-only DVD has "All_*" dirs, and Anthology DVD has "*_All"
if [[ -d "All_${j}" ]] ; then
if [[ -d "${j}" ]] ; then
cp -rf "All_${j}"/* "${j}" || die "cp All_${j}"
else
mv -f "All_${j}" "${j}" || die "mv All_${j}"
fi
fi
if [[ -d "${j}_All" ]] ; then
if [[ -d "${j}" ]] ; then
cp -rf "${j}_All"/* "${j}" || die "cp ${j}_All"
else
mv -f "${j}_All" "${j}" || die "mv ${j}_All"
fi
fi
if [[ -d "English_${j}" ]] ; then
if [[ -d "${j}" ]] ; then
cp -rf "English_${j}"/* "${j}" || die "cp English_${j}"
else
mv -f "English_${j}" "${j}" || die "mv English_${j}"
fi
fi
if [[ -d "${j}_English" ]] ; then
if [[ -d "${j}" ]] ; then
cp -rf "${j}_English"/* "${j}" || die "cp ${j}_English"
else
mv -f "${j}_English" "${j}" || die "mv ${j}_English"
fi
fi
# Ensure that the directory exists
mkdir -p "${j}" || die
done
# Rearrange directories
if [[ -d English_Sounds_Speech_System_Help ]] ; then
# http://utforums.epicgames.com/showthread.php?t=558146
for j in Sounds Speech System Help ; do
cp -rf English_Sounds_Speech_System_Help/"${j}"/* "${j}" \
|| die "cp English_Sounds_Speech_System_Help/${j}"
done
fi
if [[ ! -d Benchmark/Stuff ]] ; then
mkdir -p Benchmark/Stuff || die
cp -f BenchmarkStuff/timedemo.txt Benchmark/Stuff || die
fi
if [[ ! -d System/editorres ]] ; then
mkdir -p System/editorres || die
cp -rf Systemeditorres/* System/editorres || die
fi
if [[ ! -d Web/images ]] ; then
mkdir -p Web/{images,ServerAdmin,Src} || die
cp -rf Webimages/* Web/images || die
cp -rf WebServerAdmin/* Web/ServerAdmin || die
cp -rf WebSrc/* Web/Src || die
fi
# Straggling file. Seems safe to ignore.
#[[ -e US_License.int ]] && mv -f US_License.int System
# Remove unnecessary directories
rm -rf Benchmark{CSVs,Logs,Results,Stuff}
rm -rf Systemeditorres Web{images,ServerAdmin,Src}
rm -rf \<* \[* _* All_* English_* *_All *_English
# These files are created later, for all installations
find . -type f -name 'DO_NOT_DELETE.ME' -delete
# Sanity checks
[[ -d Animations ]] || die "Animations directory does not exist."
[[ -d Music ]] || die "Music directory does not exist."
if [[ ! -e ut2004.xpm ]] && use icon ; then
# Create ut2004.xpm desktop icon if possible
if [[ -e Help/Unreal.ico ]] ; then
einfo "Creating icon from Help/Unreal.ico"
# Uses imagemagick to convert the icon
convert Help/Unreal.ico ut2004.xpm \
|| die "convert Unreal.ico failed"
mv -f ut2004-6.xpm ut2004.xpm || die
# Remove the other graphics files that were extracted
rm -f ut2004-?.xpm
elif [[ -e "${CDROM_ROOT}"/AutoRunData/Unreal.ico ]] ; then
einfo "Creating icon from /AutoRunData/Unreal.ico on DVD"
# Uses imagemagick to convert the icon
convert "${CDROM_ROOT}"/AutoRunData/Unreal.ico ut2004.xpm \
|| die "convert Unreal.ico failed"
mv -f ut2004-6.xpm ut2004.xpm || die
# Remove the other graphics files that were extracted
rm -f ut2004-?.xpm
elif [[ -e Help/Unreal.bmp ]] ; then
einfo "Creating icon from Help/Unreal.bmp"
# Uses imagemagick to convert the icon
convert -transparent 'rgb(255,0,255)' Help/Unreal.bmp \
ut2004.xpm || die "convert Unreal.bmp failed"
# Remove pink border from icon. A shadow remains.
mogrify -transparent 'rgb(252,2,252)' ut2004.xpm || die
mogrify -transparent 'rgb(217,14,217)' ut2004.xpm || die
mogrify -transparent 'rgb(228,10,228)' ut2004.xpm || die
mogrify -transparent 'rgb(237,11,236)' ut2004.xpm || die
mogrify -transparent 'rgb(246,6,246)' ut2004.xpm || die
mogrify -transparent 'rgb(207,21,206)' ut2004.xpm || die
mogrify -transparent 'rgb(243,10,243)' ut2004.xpm || die
mogrify -transparent 'rgb(211,35,210)' ut2004.xpm || die
mogrify -transparent 'rgb(170,69,168)' ut2004.xpm || die
mogrify -transparent 'rgb(227,23,227)' ut2004.xpm || die
mogrify -transparent 'rgb(215,20,215)' ut2004.xpm || die
mogrify -transparent 'rgb(216,32,215)' ut2004.xpm || die
mogrify -transparent 'rgb(152,82,149)' ut2004.xpm || die
mogrify -transparent 'rgb(220,29,219)' ut2004.xpm || die
mogrify -transparent 'rgb(186,56,185)' ut2004.xpm || die
mogrify -transparent 'rgb(231,19,231)' ut2004.xpm || die
mogrify -transparent 'rgb(165,74,163)' ut2004.xpm || die
mogrify -transparent 'rgb(142,93,140)' ut2004.xpm || die
mogrify -transparent 'rgb(203,43,201)' ut2004.xpm || die
mogrify -transparent 'rgb(150,86,147)' ut2004.xpm || die
mogrify -transparent 'rgb(205,41,204)' ut2004.xpm || die
mogrify -transparent 'rgb(133,99,131)' ut2004.xpm || die
mogrify -transparent 'rgb(128,104,125)' ut2004.xpm || die
mogrify -transparent 'rgb(176,65,174)' ut2004.xpm || die
mogrify -transparent 'rgb(152,85,150)' ut2004.xpm || die
mogrify -transparent 'rgb(138,96,135)' ut2004.xpm || die
mogrify -transparent 'rgb(160,78,158)' ut2004.xpm || die
fi
fi
# The big install
einfo "Installing UT2004 directories..."
insinto "${dir}"
doins -r * || die "doins -r * failed"
if [[ -e ut2004.xpm ]] ; then
# Install icon
doicon ut2004.xpm || die "doicon failed"
fi
else
# Disk 1
einfo "Copying files from Disk 1..."
insinto "${dir}"
doins -r "${CDROM_ROOT}/${DISK1}"{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} \
|| die "copying directories"
insinto "${dir}"/System
doins -r "${CDROM_ROOT}/${DISK1}"System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} \
|| die "copying System files"
insinto "${dir}"/Manual
doins "${CDROM_ROOT}/${DISK1}"Manual/Manual.pdf \
|| die "copying Manual.pdf"
insinto "${dir}"/Benchmark/Stuff
doins -r "${CDROM_ROOT}/${DISK1}"Benchmark/Stuff/* \
|| die "copying Benchmark files"
cdrom_load_next_cd
for diskno in {2..5} ; do
einfo "Copying files from Disk ${diskno}..."
varname="DISK${diskno}"
srcdir=${!varname}
grabdirs "${srcdir}"
cdrom_load_next_cd
done
# Disk 6
einfo "Copying files from Disk 6..."
grabdirs "${DISK6}"
# Install extra help files
insinto "${dir}"/Help
doins Unreal.bmp
# Install EULA
insinto "${dir}"
doins UT2004_EULA.txt
# Installing documentation/icon
doins README.linux ut2004.xpm || die "copying readme/icon"
dodoc README.linux || die "dodoc README.linux"
doicon ut2004.xpm || die "doicon failed"
# Install System.inis
insinto "${dir}"/System
doins ini-{det,est,frt,int,itt,kot,smt,tmt}.tar
# Don't need a messy FindPath() script. This is replaced by
# games_make_wrapper in the ut2004 ebuild.
#exeinto "${dir}"
#doexe bin/ut2004 || die "copying ut2004"
exeinto "${dir}"/System
doexe System/{libSDL-1.2.so.0,openal.so} \
|| die "copying libraries"
# Uncompressing files
einfo "Uncompressing files... this *will* take a while..."
for j in Animations Maps Sounds StaticMeshes Textures ; do
fperms -R u+w "${dir}/${j}" || die "fperms ${j} failed"
games_ut_unpack "${Ddir}/${j}"
done
fi
# Empty directories. "DO_NOT_DELETE.ME" is the original filename, so
# is preferred to keepdir.
for j in CSVs Logs Results ; do
mkdir -p "${Ddir}/Benchmark/${j}"
touch "${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME" || die "touch failed"
done
# Removing unneccessary files
rm -f "${Ddir}"/*.{bat,exe,EXE,int}
rm -f "${Ddir}"/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico}
rm -f "${Ddir}"/Manual/*.exe
rm -rf "${Ddir}"/Speech/Redist
rm -f "${Ddir}"/System/*.{bat,dll,exe,tar}
rm -f "${Ddir}"/System/{{License,Manifest}.smt,{ucc,StdOut}.log}
rm -f "${Ddir}"/System/{User,UT2004}.ini
# Removing file collisions with ut2004-3369-r4
rm -f "${Ddir}"/Animations/ONSNewTank-A.ukx
rm -f "${Ddir}"/Help/UT2004Logo.bmp
rm -f "${Ddir}"/System/{ALAudio.kot,AS-{Convoy,FallenCity,Glacier}.kot,AS-{Convoy,FallenCity,Glacier,Junkyard,Mothership,RobotFactory}.int,bonuspack.{det,est,frt},BonusPack.{int,itt,u},BR-Serenity.int}
rm -f "${Ddir}"/System/CTF-{AbsoluteZero,BridgeOfFate,DE-ElecFields,DoubleDammage,January,LostFaith}.int
rm -f "${Ddir}"/System/DM-{1on1-Albatross,1on1-Desolation,1on1-Mixer,Corrugation,IronDeity,JunkYard}.int
rm -f "${Ddir}"/System/{DOM-Atlantis.int,OnslaughtBP.{kot,u,ucl},OnslaughtFull.int}
rm -f "${Ddir}"/System/{Build.ini,CacheRecords.ucl,Core.{est,frt,kot,int,itt,u},CTF-January.kot,D3DDrv.kot,DM-1on1-Squader.kot}
rm -f "${Ddir}"/System/{Editor,Engine,Gameplay,GamePlay,UnrealGame,UT2k4Assault,XInterface,XPickups,xVoting,XVoting,XWeapons,XWebAdmin}.{det,est,frt,int,itt,u}
rm -f "${Ddir}"/System/{Fire.u,IpDrv.u,License.int,ONS-ArcticStronghold.kot}
rm -f "${Ddir}"/System/{OnslaughtFull,onslaughtfull,UT2k4AssaultFull}.{det,est,frt,itt,u}
rm -f "${Ddir}"/System/{GUI2K4,Onslaught,skaarjpack,SkaarjPack,XGame}.{det,est,frt,int,itt,kot,u}
rm -f "${Ddir}"/System/{Setup,Window}.{det,est,frt,int,itt,kot}
rm -f "${Ddir}"/System/XPlayers.{det,est,frt,int,itt}
rm -f "${Ddir}"/System/{UnrealEd.u,UTClassic.u,UTV2004c.u,UTV2004s.u,UWeb.u,Vehicles.kot,Vehicles.u,Xweapons.itt,UT2K4AssaultFull.int,UTV2004.kot,UTV2004s.kot}
rm -f "${Ddir}"/System/{XAdmin.kot,XAdmin.u,XMaps.det,XMaps.est}
rm -f "${Ddir}"/Textures/jwfasterfiles.utx
rm -f "${Ddir}"/Web/ServerAdmin/{admins_home.htm,current_bots.htm,ut2003.css,current_bots_species_group.inc}
rm -f "${Ddir}"/Web/ServerAdmin/ClassicUT/current_bots.htm
rm -f "${Ddir}"/Web/ServerAdmin/UnrealAdminPage/{adminsframe.htm,admins_home.htm,admins_menu.htm,current_bots.htm,currentframe.htm,current_menu.htm}
rm -f "${Ddir}"/Web/ServerAdmin/UnrealAdminPage/{defaultsframe.htm,defaults_menu.htm,footer.inc,mainmenu.htm,mainmenu_itemd.inc,rootframe.htm,UnrealAdminPage.css}
rm -f "${Ddir}"/Web/ServerAdmin/UT2K3Stats/{admins_home.htm,current_bots.htm,ut2003stats.css}
# Removing file collisions with ut2004-bonuspack-ece
rm -f "${Ddir}"/Animations/{MechaSkaarjAnims,MetalGuardAnim,NecrisAnim,ONSBPAnimations}.ukx
rm -f "${Ddir}"/Help/BonusPackReadme.txt
rm -f "${Ddir}"/Maps/ONS-{Adara,IslandHop,Tricky,Urban}.ut2
rm -f "${Ddir}"/Sounds/{CicadaSnds,DistantBooms,ONSBPSounds}.uax
rm -f "${Ddir}"/StaticMeshes/{BenMesh02,BenTropicalSM01,HourAdara,ONS-BPJW1,PC_UrbanStatic}.usx
rm -f "${Ddir}"/System/{ONS-Adara.int,ONS-IslandHop.int,ONS-Tricky.int,ONS-Urban.int,OnslaughtBP.int,xaplayersl3.upl}
rm -f "${Ddir}"/Textures/{AW-2k4XP,BenTex02,BenTropical01,BonusParticles,CicadaTex,Construction_S}.utx
rm -f "${Ddir}"/Textures/{HourAdaraTexor,ONSBPTextures,ONSBP_DestroyedVehicles,PC_UrbanTex,UT2004ECEPlayerSkins}.utx
# Removing file collisions with ut2004-bonuspack-mega
rm -f "${Ddir}"/Help/MegapackReadme.txt
rm -f "${Ddir}"/Maps/{AS-BP2-Acatana,AS-BP2-Jumpship,AS-BP2-Outback,AS-BP2-SubRosa,AS-BP2-Thrust}.ut2
rm -f "${Ddir}"/Maps/{CTF-BP2-Concentrate,CTF-BP2-Pistola,DM-BP2-Calandras,DM-BP2-GoopGod}.ut2
rm -f "${Ddir}"/Music/APubWithNoBeer.ogg
rm -f "${Ddir}"/Sounds/A_Announcer_BP2.uax
rm -f "${Ddir}"/StaticMeshes/{JumpShipObjects,Ty_RocketSMeshes}.usx
rm -f "${Ddir}"/System/{AssaultBP.u,Manifest.in{i,t},Packages.md5}
rm -f "${Ddir}"/Textures/{JumpShipTextures,T_Epic2k4BP2,Ty_RocketTextures}.utx
# Now, since these files are coming off a CD, the times/sizes/md5sums won't
# be different ... that means portage will try to unmerge some files (!)
# We run touch on ${D} so as to make sure portage doesn't do any such thing
find "${Ddir}" -exec touch '{}' \;
prepgamesdirs
if [[ "${USE_MIDWAY_DVD}" -eq 1 ]] || use dynamic ; then
# Done after prepgamesdirs because do not want to change perms.
# Can improve performance, and remove pause when exiting game,
# although upstream wants us to use the binary libs.
# The binary libs are not even supplied with Midway DVDs anyway.
[[ -e "${D}/${dir}"/System/libSDL-1.2.so.0 ]] \
&& rm -f "${D}/${dir}"/System/libSDL-1.2.so.0
dosym /usr/"$(get_libdir)"/libSDL-1.2.so.0 \
"${dir}"/System/libSDL-1.2.so.0 \
|| die "dosym libSDL-1.2.so.0 failed"
[[ -e "${D}/${dir}"/System/openal.so ]] \
&& rm -f "${D}/${dir}"/System/openal.so
dosym /usr/"$(get_libdir)"/libopenal.so "${dir}"/System/openal.so \
|| die "dosym openal.so failed"
fi
}
pkg_postinst() {
games_pkg_postinst
echo
elog "This is only the data portion of the game. To play UT2004,"
elog "you still need to emerge ut2004."
echo
}
|